Lab
The Field
Wind over grass, computed live by your GPU. Drag across it.
Every blade is its own spring, bent by a wind field that travels across the prairie. A compute shader integrates the whole field each frame; the pointer drags a gust through it. The blade count sizes itself to the device. Without WebGPU, or with reduced motion, the field stands still. The keepsake next door draws this same field, one frame at a time.